It's me, back to the world of the living. Back to another semester of college, this one full of new challenges aaaaaannnnnddd a book!
This week we have been preparing our research questions and also our research strategies for our chapters and sub chapters.
My research topics for this book are:
1. Visual Appearances and character depth
2. Audio Design
The first step for this book is to come up with our research questions. The idea I have for mine is,
"How the visual appearance of a character and the depth of the characters backstory can affect the player's gaming experience".
The second question would be something along the lines of "How audio and sound can affect the player's gaming experience"
I plan for these questions to develop in time, as my research progresses and pulls different aspects of these topics into light.
To begin my planning, I did a brief 'brainstorm' of eacb part of the outline to see what I already knew about the topics.
I then took each word of my original outline and researched synonyms of them to get a better idea of what I am going to be learning within the next couple of weeks.
Here are some of my findings:
This is my initial brainstorm of what I already knew about the topic.
These are all the synonyms for the words in my outline.
From here I decided how I am going to go about my researching and where I will get my information from. For now my research will be through books in University and through reputable articles and open source books online. I think if I start here, I can follow an information chain and really drill down into my topics core.
Although I am not that great with academic writing or formal writing, I am quite excited to learn ow to do all of this writing the right way.
Signing off,
-A